The Next Game Engine
Won't Have a Manual.

Arturo (@ArturoNereu)
Founder @ Nereu
AI Engineer World's Fair 2026

Nereu

build your dream game

I've watched people make games.
I've made games.
I want more people to make games, and enjoy the process.
This is what AI unlocks.

Programming 3D Modeling Rendering Music Animation Cinematics Quest Design Sculpting Systems Design Retopology Porting Character Modeling 2D Animation Audio Implementation Game Design Optimization Dialogue Writing Level Design Build Engineering Gameplay Programming Playtesting Technical Art Environment Art Illustration Performance Profiling Localization UI Design Analytics Tool Development Worldbuilding VFX Economy Design Engine Programming Procedural Generation 3D Animation UX Design Rigging Production Music Composition Voice Direction Network Programming Graphics Programming Texturing Combat Design QA Balancing Lighting AI Programming Narrative Design Physics Programming Shader Programming Pathfinding Sound Design UI Programming Concept Art
Fun.
For the player, and for the developer.

Powerful Engines + Powerful LLMs…
still hard.

  • Still just a patch connecting two powerful technologies.
  • You still have to know what to ask for, in the engine's vocabulary.
  • It regenerates the rules, the logic, the components, every time.
  • By default, the context is the game engine. Not game design.

To control a character, in a current engine:

  • Mesh
  • Renderer
  • Animator
  • RigidBody
  • Collider
  • Audio Source
  • Movement Logic
  • Game Rules

In Nereu, there's no manual

Everything is an asset.

Add tags that define what it is: Character Animated CanDoubleJump

What happens on events: When collects coin

The engine knows how to interpret that, via the systems.

ATS Asset Tag System

vehicle player driveable
no tags
system · UpdateVehicleMovement
Matching assets with tags: vehicle, player, driveable

How Bibi drives it

You type"make it shoot"
Backend builds a prompt+ live scene context
Bibi returns tool callstag_add, rule_create…
Handlers edit componentsthe scene updates

How I build Nereu

Me + AI
build Nereu
Nereu + Bibi
anyone + AI
makes games

Bibi's context is already 3D.

Bibi is the instructions,
not the hands.

World models are a
different medium. Not soon.

Join the waitlist

nereu.co

@ArturoNereu